Planetship Xbox Download Code
- ticktarvipamevi
- Sep 12, 2019
- 8 min read
Updated: Mar 24, 2020
About This Game Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace! So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong? P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great. 7aa9394dea Title: PlanetshipGenre: Action, Adventure, IndieDeveloper:John LawrencePublisher:John LawrenceRelease Date: 6 Feb, 2015 Planetship Xbox Download Code clean planet ship. star wars planet ship. planet ship detection. planetship battlefield earth. pokemon planet ship. planet ship tattoo. animal planet ship. green planet ship. pizza planet ship. interstellar planet ship. hoth planet ship. treasure planet ship. merkur planet ship. stellaris planet ship. a planet ship. planet ship game. planet ship tv tropes. planet spaceship. mars planet ship. forbidden planet ship. shop planet blue. starship planet. 2491 planetship So I played this game for 15 minutes. It seemed all I did was scan planets and then send shuttles to said planet. I would then collect resources. After doing this a mind numbing amount of times, I somehow managed to warp into another galaxy only to do the same thing over again.I did run into some alien race. I did shoot some asteroids. Most of the time I was confused about the controls and had no idea what was going on. The only sure thing is that I was scanning planets and sending shuttles and collecting resources. I stopped playing and asked myself, do I want to continue? No, no I don't. Maybe some people will appreciate the quirky humor or the visual style. But to me that just covers up the very boring gameplay. I can't recommend this game, even at the sale price of $3.14 .. yes that's PI. That's really the most fun thing about this game, sadly.Rating 3.1415926 \/10. A very chill and trippy game where you're a planet-sized spaceship cruising the galaxy. You warp from system to system, scanning planets and landing shuttles to resupply, occasionally having to fight off or avoid hostile planets or ships or whatever. There's mini-events as you encounter aliens and whatnot, there's some very limited crafting using elements you pick up from gas clouds or blowing up stuff, and the end goal apparently is to find another planet for humanity, but really the game feels more like an unguided space acid trip.For me it was a little too unguided, a little too wander-y. I like games that are a more driven, where I can sort of feel myself taking steps towards a goal. So I personally got tired of the game pretty quick, and it's definitely not for everyone. But I do think it is a very good game for anyone who likes slower paced open-ended explorey games that don't pressure you too much, especially if you want to play something super unique and very trippy.. [NOTE: Review will become more in-depth in the future]A trippy experience, reminds me of days long past watching old Science Fiction B-movies and Twilight Zone. And some of my favorite Sci-Fi authors, such as Isaac Asimov and Philip K\u2665\u2665\u2665\u2665\u2665\u2665 Flying around in a planetship is excessive fun, though your mileage may vary.There's a kind of crafting system in this game, where you utilize the periodic table (disclaimer: You don't need to know anything about science, though it might help as the game is very intuitive science-wise. Ex: You'll find gasses in nebulous clouds, heavy metals in asteroids, etc). With crafting, you can make things or conduct research with the available elements.Through research, you can affect the lives of those inhabiting the planetship. Research also interacts with events that occur outside of your ship. For instance, I researched something that increased repopulation exponentially. While flying around, some of our food supply got infected by a fungi. I could have dropped it, or the option I chose: Try it out as a food source! It had a reaction with our reproductive breakthrough, which allowed for spores to grow and detach from their parents to become offspring. Offspring who doubled as a food source.Sometimes you'll come across old satellites from Earth, endlessly broadcasting whatever video footage was placed on them.There's so much more. Infinite cubes, hostile planets,\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665off space moths, suns that you can fly into (or thru), black holes, worm holes. And so on.. Reccomended, with caution.This is a trippy game, with some facinating promise, but it has some interesting effects with the lightshow.You gotta play it to really know what I mean, but otherwise - its a game I might be inclined to wander into again when I wish to really get lost someplace.. Zoned out playing this for an hour. Feels nastolgic yet modern at the same time. Default controls on Vive are not the most pleasant in terms of ship control; but overall a good experience with neat visuals and a lot of potential.. I really wanted to like this game based on the trailers, my appreciation for abstract science fiction, and some of the review comments but there's too much of a disconnect between the game play and the aesthetics for me.If a game wants to indulge in trippy visuals, I would prefer it to limit both the amount and complexity of information that needs to be digested in order to make choices in game. For instance, trying to evaluate planets requires reading descriptions and bar graphs of several different attributes while the text is moving around on the screen and often in and out of view. That sounds nitpicky, but the effect is like trying to read while in the back of a car on a bumpy road. Moreover, the more demands that are made of the player to process and monitor information make all the otherwise interesting background visuals and noise into distractions. I'd have preferred if the spontaneous (and seemingly arbitrary) random encounters had a similar feel to the introduction story (something more like 2001 or Solaris) but the reference filled humour felt out of place with the premise that had been set up. I can appreciate the need for trial and error as part of the learning curve for games (particularly procedural generated games) but there is a serious lack of breadcrumbs as far as some basic mechanics in this game: The single screen with instructions informs players of how to operate weapons on the ship, yet pressing the mouse key did nothing when the planetship was under attack. A few hints as to how to scavenge food and replenish resources would be appreciatedSome tutorial levels and more guided instruction as opposed to the single panel prior to gameplay would have helped.Overall, a good idea and premise with some interesting visuals that's bogged down by overly rigorous game mechanics for my taste. I'd be interested in considering future amendments to this game or other offerings from the designers based on what caught my interest with this game, however.. EDIT 3: Holy \u2665\u2665\u2665\u2665in'\u2665\u2665\u2665\u2665\u2665\u2665 The "Death Stars," the girders in the massive comets\/asteroids \/ dead planets, and the Fast Travel minigame?! Every time I play Planetship, there's some new content to see. And it's all \u2665\u2665\u2665\u2665in' brilliant. EDIT 2: I found space pirates hidden in a huge hive-like asteroid. I translated alien languages and then bartered with them. I blew up gas clouds, crafted drones to fight beside me, set up an Embassy on an alien planet. And I saved my game. Planetship is now less a diversion and more of a game what could have time and effort beyond the now invested in it, especially with the overhaul of the map. It's still in its infancy (relatively), but now there should be no hesitation in getting Planetship. I guess I should actually write some sort of review, going back and striking through a lot of the old one. You are a brain in a jar on a spaceship that is some sort of planet. Yeah, Planetship is real "out there(, yo)." The text-events are farfetched enough to entertain even after the seventh time you've read them (there are lots of different events, but of course some are more common than others) but not enough to alienate the reader. There is lots of imagination on display that should satisfy both a certain niche audience as well as scifi fans in general. You start with a population of 10... million? Billion? Something. That number steadily declines over time, but after playing for about six hours straight, it was still hanging around 7-8 b\/m-illion (and I was making bad choices intentionally). There are also events and equipment you can craft that increases your population.Your ship runs off Food, Water and Fuel. You have a pool of energy for boosting and firing (recharges pretty quickly). You have a shield that recharges independently of that. Zoom through space, scanning planets. Each has six factors: the three resources (Food, Water, Fuel) and three hazardous conditions to watch (such as Surface Temperature). Each planet also has a label (Neutral, Hostile, Friendly, Research, [Element] Source, etc.). You can send shuttles to planets, to extract resources, to attempt to make contact, to try and trigger a random event. There are several different... anomalies\/setpieces\/(")static(") objects. Space-cubes, clouds and "meshes" that you fly through while your scanner identifies Elements. Fields of asteroids you can destroy for Elements. Satelite-Televisions that you can float beside and watch. Pulp books that you can collect and read later. Black holes that take you to Bizarro Systems. Wormholes that take you to different systems. You use Elements in crafting. There are things that increase the birth rate with a chance of mutation, alter your population with metal teeth for times when food is scarce, increased weapon power with increased energy consumption, etc. The goal is to find a habitable planet. I've yet to. Original Review:Wow. Please, dear developer. Please. Pack this game with more content (as in text) than I could ever hope to possibly read. That (AND THE LACK OF A SAVE FEATURE) are the only causes for hesitation I mean there are legit novel(la)s included within the game!!!, but I'm talking about the random Encounters. I just dread the thought that the infinitude of space might hold several of the same encounters with only the highlighted text changed.Game is in Early Access; them's my two cents.Also, please release this game on disk so I can buy three; one for me, one for time capsule, one to shoot up into the cosmos like that one ship that has the DNA from the (")elite people(") like Hawking and Jo Garcia (the Immortality Drive).To myself\/us all: I\/we absolutely recommend this game. Gameplay is so simple (I\/you deduce after .5 hrs playtime) but Mr. Lawrence's dedication to this game emanates from the Planetship. [Don't want to get too far into the game, lest I have to play forever to keep the progress. Once a save feature is implemented (IF ONE IS GOING TO BE - unsure how to take that intro text) I will be all over the game and will probably be able to write a review that far exceeds the character limit]EDIT: I posted in http:\/\/steamcommunity.com\/app\/337280\/discussions\/0\/610574394236247951\/ and the dev subsequently friended me. Again (as will always be the case) no fraternization (i.e. free copies) between dev and me. I just faun over good indie games - going all out with the positive ramblings - and some of them appreciate it (while the other gamers don't, nyeh).. It's like the dream that Rodina had when it went into an acid induced coma.
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